This
week’s blog post looks at monitoring my GAME plan which includes designing
learning activities/experiences that not only incorporate digital tools but
enable my students to become active and self-directed learners and the use of
more virtual environments in the delivery of my lessons as part of students’
collaboration and engagement in the learning environment (Green, 2013). As I take
the necessary actions to achieve my goals I must monitor my GAME plan to see whether
the strategies I have employed are helping me to accomplish these goals. Cennamo,
Ross & Ertmer (2009) stated that as the self-directed learner monitors
goals progression, they will need to reflect on how effective the implemented
strategies are working and whether modification is needed.
Along with working with the Information Technology teacher
with planning learning activities that incorporate digital tools I have located
resources that will assist me as well. These resources include webinars on Chrome As … Leveraging Chromebooks and
Chrome Browser to Support Student Learning and One Lesson – All Learners, Differentiating with Technology (EdTechTeacher
Inc., 2012). After unsuccessfully searching for virtual field trips that is in line
with my content area, I have now decided that I need to modify my action plan
to research information on how to create my own virtual field trips to be used
in my specialist area.
As I work with blogs and voicethread within my classroom,
I realized that the level of enthusiasm I had was not expressed by all my
students and in light of this I need to be more patience with the group as they
explore and adjust to using these digital tools. I know that with given time my
students will come to appreciate the use of these digital tools and thus, I must
exercise patience and tweak my plan as necessary.
References
Cennamo,
K., Ross, J. & Ertmer, P. (2009). Technology
integration for meaningful classroom use: A standards-based approach.
(Laureate Education, Inc., Custom ed.). Belmont, CA: Wadsworth, Cengage
Learning.
EdTechTeacher
Inc. (2012). Spring 2013 webinars. Retrieved
from http://edtechteacher.org/index.php/teaching-technology/webinars
Green,
L. (2013, March 13). Personal GAME plan.
[Blog post]. Retrieved from http://bracteacher.blogspot.com/2013/03/personal-game-plan.html